
Last of all, there's a glitch that takes place in the beginning of a later level-in my experience, Leanna got stuck shooting magic at thin air (even after killing all the enemies), which caused her to not follow me to a gate, and in turn, resulted in me having to start the level over. Meaning, if you're, let's say a mage, you can still collect a bow, but it just sits in your "collection" without you being able to actually use it. This plays into the item system instead of them assigning specific armor and weapons for each class, they put them all in the same place for all classes.
#DARK MESSIAH OF MIGHT AND MAGIC 2 ESRB HOW TO#
The level up system is entirely linear, and it gives no choice whatsoever on how to customize your character. And although the combat system is fun the first twenty times, after 's just repetitive. The story's script is contrived, and the dialog and voice acting is some of the worst I've heard in a long time. Now to the bad: Although the graphics are good, the textures are moderately low-res, and the overall look of the game is somewhat bland. And although it's linear, you can play through again as a different class and experience a completely different set of weapons, armor and skills.

The environments are interactive, and it's satisfying to cut a rope or a support beam and see the enemy fall prey to these traps. It gets easier after the first time, but it's still just plain cool. There's also three areas that allow you to smithy your own sword, where you have to go through the motions and follow a few clever steps. And overall this element works quite well (and it's fun). Later on, you receive the rope bow, which is used to traverse the game's platforming portions (by shooting it at any wood structure, it produces a rope).


But, I'll start with the good: This uses a modified version of the source engine (Half-Life 2 is powered by this), and overall, it looks pretty good, with a relatively smooth framerate and some pretty environments while the story is basic fantasy fare, there are some interesting twists throughout, the combat system is pretty deep and satisfying and it's a decent length (at about 10-15 hours).
